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Sportsdate

Content / Inhalt

1. Understand the matter

fist cycle of the project process diagram - understand and define

1.1 Current state of the app

small collection of typical requests for substitute players or finding new people to play on social media

1.2 App audit

1.3 Learning from other apps

1.4 Findings and concept

2. Anticipate the scope

second cycle of the project process diagram - Anticipate the Scope

2.1 Clear your head

2.2 Complexity of a user flow

2.3 Edge cases of use

3. Between abstract and detailed

third cycle of the project process diagram - Iterating between abstract and detailed

3.1 Helicopter view

3.2 Understanding the small to question the large

3.3 Big decisions not made easy

“Focusing the app on one sport would probably strengthen it, ...”

3.4 Mobile first

3.5 Visitor to user

“How visitors can see and use the web app compared to registered users...”

3.6 How to read the map

“Again: Almost everything is connected - examine individual areas of the app down to the details, to understand the big picture.”

3.7 The core - the activities